Article: 90% of All Usability Testing is Useless


http://www.elearningpost.com/archives/006772.asp schrieb / wrote: 90% of All Usability Testing is Useless: Good advice from Adaptive Path’s Lane Becker on having the right usability testing mindset. Here are some points that he makes: 1) usability testing should focus more on the context and not on the metrics, 2) usability testing is not QA and 3) usability testing should be a core competence owned by the design team. http://www.adaptivepath.com/publications/essays/archives/000328.php

http://www.elearningpost.com/archives/006776.asp schrieb / wrote: Production for Use: A reflective look at the forces affecting design — style vs. usability. Many designers have been exploring the balance of these forces — some vouch for usability and others vouch for style, but there’s magic when a balance of both fits the real purpose of design. And to really know the balance, designers have to be holistic. This holistic approach is now widely referred to as experience design. Jesse James Garrett’s map (PDF file) is a good reference point to experience design and makes me wonder if there could be a similar map for the elements for learning experience design or LXD. http://www.zeldman.com/daily/0604e.shtml

http://www.elearningpost.com/archives/006778.asp schrieb / wrote: User Experience Design: Peter Morville takes on the task of defining user experience design using his honeycomb diagram, which presents the various facets of experience design: Useful, Usable, Desirable, Findable, Accessible, Credible and Valuable. http://semanticstudios.com/publications/semantics/000029.php

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