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[Design] Assignment 2.1 Design Problem Definition
Assignment: Beginning with the challenge you addressed for yourself last week, refine the definition of the design problem using the five-whys methodology. Some definitions of the problem should be more specific and some more general than the one you addressed last week for yourself. Please note that it is acceptable if your gap changes quite…
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[Design] Assignment 1.4 Design for You
Assignment: Using whatever method you’d like (understanding that we haven’t yet taught you any methods), design an artifact that addresses your gap for you personally. That is, solve your own problem. Create some kind of visual expression of the design (e.g., a sketch, drawing, illustration, diagram). Create some kind of simple prototype of the artifact.…
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[Design] Assignment 1.2 Find the Gap
Assignment: As you go through your day, make note of things that annoy you or cause you extra effort, time, money, or discomfort. In the language of this course, find some gaps in your user experience. Identify at least 10 of these gaps. Select a gap that will form the basis of your class project.…
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birdy1976: The best way to have a good #idea is to have a lot of ideas (Linus Pauling) #coursera #hci #quote http://t.co/FsVYHsIe
Original-Tweet-Status (OTS)
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birdy1976: [Webinar] Online Idea Management (with Moodle), 11. Sept. 2010, online http://bit.ly/9zWCA7 (News auf moodle.ch)
birdy1976: [Webinar] Online Idea Management (with Moodle), 11. Sept.
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birdy1976: RT @mediendidaktik: @birdy1976 cool, RSS feed with search.twitter.com works! good idea – thanx
birdy1976: RT @mediendidaktik: @birdy1976 cool, RSS feed with search.twitter.com works! good idea – thanx