E-Learning // Multimedia // Online-Medien

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Illustration eines fliegenden Vogels.
  • #Click4it is @UNITAR's wiki collecting definitions & toolkits on #learning & #training methods, tools, techniques http://t.co/XnWXNPQmai

    #Click4it is @UNITAR's wiki collecting definitions & toolkits on #learning & #training methods, tools, techniques http://t.co/XnWXNPQmai — Martin Vögeli 😍 😎 😏 (@birdy1976) May 10, 2013

    Mai 10, 2013
  • [Design] Assignment 2.3 Visual Expression II – 2D Sketches

    Assignment: Watch the video for demonstrations and to practice drawing orthographic projections (2D views of a 3D object) and cross sections of a chair. The goal of this assignment is to build on your basic sketching techniques and to introduce you to orthographic projections and cross sections as tools for visual expression. This assignment is intended…

    Mai 8, 2013
  • #PNG Bilder (automatisch) optimieren, d.h. die Dateigrösse in Relation zur Qualität (auf @prolinux_de) #gimp #linux http://t.co/ASar8QJ9ek

    #PNG Bilder (automatisch) optimieren, d.h. die Dateigrösse in Relation zur Qualität (auf @prolinux_de) #gimp #linux http://t.co/ASar8QJ9ek — Martin Vögeli 😍 😎 😏 (@birdy1976) May 8, 2013

    Mai 8, 2013
  • [Design] Assignment 2.2 User Needs

    Assignment: Interview at least five different individuals who you believe share the gap you are addressing for your course project. These interviews should be done in person, preferably in the person’s „use environment“. Using the methods from the videos on user needs, identify the user needs. Your website should have a blog post titled „Assignment…

    Mai 8, 2013
  • [Design] Assignment 2.1 Design Problem Definition

    Assignment: Beginning with the challenge you addressed for yourself last week, refine the definition of the design problem using the five-whys methodology. Some definitions of the problem should be more specific and some more general than the one you addressed last week for yourself. Please note that it is acceptable if your gap changes quite…

    Mai 7, 2013
  • The #Kano model is a theory of product development & #customer satisfaction developed in the 1980s #coursera #design http://t.co/PIyq9srHnZ

    The #Kano model is a theory of product development & #customer satisfaction developed in the 1980s #coursera #design http://t.co/PIyq9srHnZ — Martin Vögeli 😍 😎 😏 (@birdy1976) May 7, 2013

    Mai 7, 2013
  • A useful concept from the total quality management movement is the "five hows and five whys" #coursera #design #tqm http://t.co/agvH4uDNUA

    A useful concept from the total quality management movement is the "five hows and five whys" #coursera #design #tqm http://t.co/agvH4uDNUA — Martin Vögeli 😍 😎 😏 (@birdy1976) May 7, 2013

    Mai 7, 2013
  • [Kino] Spielfilm: 10. Mai 2013 🙂

    Im Mai sehen wir uns auf Wunsch von Andi den Spielfilm „The Party (1968)“ (7,5 von 10 Punkten bei der IMDb) an. Im Film wird im Englisch gesprochen, deshalb werden wir ihn uns mit deutschen Untertiteln ansehen. Wir treffen uns am 10. Mai 2013 um 20 Uhr bei Andi und Sabine an der Römerstrasse 173…

    Mai 7, 2013
  • [Design] Assignment 1.4 Design for You

    Assignment: Using whatever method you’d like (understanding that we haven’t yet taught you any methods), design an artifact that addresses your gap for you personally. That is, solve your own problem. Create some kind of visual expression of the design (e.g., a sketch, drawing, illustration, diagram). Create some kind of simple prototype of the artifact.…

    Mai 5, 2013
  • [Design] Assignment 1.3 Visual Expression I – Basics

    Assignment: Watch the Visual Expression I video and use the techniques you learned to draw a sketch of a chair. The goal of this assignment is to get you comfortable with the basics of sketching to ensure you create a quality output of the visual expression of your design to submit. Create a blog post…

    Mai 5, 2013
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